MeshChecker Scripting Reference
MeshChecker Scripting Reference
MeshChecker Namespaces
HightlanderSolutions.MeshCheckerEditorExtension.Utilities
MCUtilities Class
MCUtilities Methods
ConvertIntToShortStringRepresentation Method
CornerPoints Method
DrawHandleAllAxis Method
DrawHandleAxis Method
DrawHandleWireCube Method
DrawSizeHandleLabel Method
GetAverage Method
GetAxisEndPoints Method
GetChecksum Method
Inverse Method
IsPrefab Method
RoundValueWithPrecision Method
TransformSelectionToGameObjects Method
MCUtilities
IsPrefab Method
Checks that GameObject are prefab.
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension.Utilities
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
Copy
public
static
bool
IsPrefab
( [
NotNullAttribute
]
GameObject
gameObject
)
Parameters
gameObject
Type:
GameObject
Checked game object.
Return Value
Type:
Boolean
true
if
gameObject
is prefab; otherwise,
false
.
Exceptions
Exception
Condition
ArgumentNullException
gameObject
is
See Also
Reference
MCUtilities Class
HightlanderSolutions.MeshCheckerEditorExtension.Utilities Namespace
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