MeshAnalysis Class |
Create derived class, mark it with the attribute MeshAnalysisAttribute to add new analysis.
Namespace: HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
[PublicAPIAttribute] public abstract class MeshAnalysis
The MeshAnalysis type exposes the following members.
Name | Description | |
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MeshAnalysis | Initializes a new instance of the MeshAnalysis class |
Name | Description | |
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Ended |
Gets a value indicating whether the analysis ended.
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Interactable |
Gets or sets a value indicating whether the analysis is interactable.
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Mesh |
Gets the mesh to be analysed.
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NotSuccess | ||
Result |
Gets the result of the analysis.
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Name | Description | |
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Deinitialize |
Deinitializes the analysis.
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Draw |
Draw result of the analysis in target position.
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End |
Ends the analysis with specified result.
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GetHeight |
Get needed height for specified width to draw the result of the analysis.
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Initialize |
Initializes the analysis for a specified mesh.
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OnClick |
Occurs when user perform click on the drawed result of this analysis if Interactable flag is true.
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OnDeinitialize |
Occurs when a manager clean its data for releasing the memory.
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OnInitialize |
Occurs when a manager prepares to run analyses.
This method invoked in main thread. Feel free to use Unity resources. | |
RunAnalysis |
Run analysis for Mesh.
This method can be invoked in second thread. You can't access Unity resources from it, instead cache resources in OnInitialize(Mesh) method. | |
RunAnalysisInThread |
Runs the analysis in a new separate thread.
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Name | Description | |
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AnalysisEndedEvent |
Occurs when the analysis has been ended.
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