OverlayUtilities Methods |
The OverlayUtilities type exposes the following members.
Name | Description | |
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DrawAALine |
Draws an anti-aliased line between p0 and p1.
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DrawAATriangleSolid(Vector3, Boolean, Single) |
Draws an anti-aliased solid triangle.
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DrawAATriangleSolid(Vector3, Vector3, Vector3, Boolean, Single) |
Draws an anti-aliased solid triangle.
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DrawAATriangleWireframe |
Draws an anti-aliased triangle.
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DrawAAWireCubeProjected |
Draws an anti-aliased cube which position will be projected from world to screen coordinates.
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DrawAAWireRectangle |
Draws an anti-aliased rectangle.
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DrawLine(Vector3, Vector3) |
Draws a rough line between p0 and p1.
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DrawLine(Vector3, Vector3, Single) |
Draws a line between p1 and p2.
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DrawPoint |
Draws a point.
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DrawPointerLine(Vector3, Boolean) |
Draws a pointer GUI line using specified points.
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DrawPointerLine(Vector3, Color) |
Draws a pointer GUI line using specified points.
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DrawTriangleWireframe(Vector3, Vector3, Vector3) |
Draws a rough triangle.
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DrawTriangleWireframe(Vector3, Vector3, Vector3, Single, Boolean, Single) |
Draws a wireframe triangle in a MeshAnalysis Tool overlay.
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DrawWireRect |
Draws a rough rectangle.
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SetHandleMaterialPass |
Sets a pass for HandleLinesMaterial.
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