MeshChecker Scripting Reference
MeshChecker Scripting Reference
MeshChecker Namespaces
HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework Namespaces
HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework
OverlayUtilities Class
OverlayUtilities Methods
DrawTriangleWireframe Method
DrawTriangleWireframe Method (Vector3, Vector3, Vector3)
DrawTriangleWireframe Method (Vector3, Vector3, Vector3, Single, Boolean, Single)
OverlayUtilities
DrawTriangleWireframe Method (Vector3, Vector3, Vector3)
Draws a rough triangle.
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
Copy
[
PublicAPIAttribute
]
public
static
void
DrawTriangleWireframe
(
Vector3
p0
,
Vector3
p1
,
Vector3
p2
)
Parameters
p0
Type:
Vector3
The first point.
p1
Type:
Vector3
The second point.
p2
Type:
Vector3
The third point.
Remarks
Method invocation doesn't allocate additional memory by parameters array creation in
Handles.DrawPolyLine(UnityEngine.Vector3[])
.
See Also
Reference
OverlayUtilities Class
DrawTriangleWireframe Overload
HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework Namespace
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