| ShadingOptionGetMaterials Method |
Get materials which will be applied to the shaded mesh.
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax [PublicAPIAttribute]
public override Material[] GetMaterials()
Return Value
Type:
Material
The array of materials. The length of the array must be equal to the count of submeshes.
See Also