|  | ShadingOptionGetMaterials Method  | 
 
                Get materials which will be applied to the shaded mesh.
            
 
    Namespace: 
   HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
    Assembly:
   MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
 Syntax
Syntax[PublicAPIAttribute]
public override Material[] GetMaterials()
Return Value
Type: 
Material
                The array of materials. The length of the array must be equal to the count of submeshes.
                
 See Also
See Also