![]() | MCSkinnedMeshRenderer Class |
Namespace: HightlanderSolutions.MeshCheckerEditorExtension
[PublicAPIAttribute] public sealed class MCSkinnedMeshRenderer : AbstractMeshFilter, IMeshRenderer
The MCSkinnedMeshRenderer type exposes the following members.
Name | Description | |
---|---|---|
![]() | MCSkinnedMeshRenderer |
Initializes a new instance of the MCSkinnedMeshRenderer class.
|
Name | Description | |
---|---|---|
![]() | gameObject |
Gets the game object this component is attached to. A component is always attached to a game object.
(Overrides AbstractMeshFiltergameObject.) |
![]() | hideFlags |
Gets or sets a value indicating that should the object be hidden, saved with the scene or modifiable by the user?
(Overrides AbstractMeshFilterhideFlags.) |
![]() | mesh | Gets a shared mesh. This is a dummy property which is proxy for the sharedMesh property. You should not use it. |
![]() | name |
Gets or sets the name of the object.
(Overrides AbstractMeshFiltername.) |
![]() | sharedMaterials |
Gets all the shared materials of this object.
|
![]() | sharedMesh |
Gets or sets the shared mesh of the mesh filter.
(Overrides AbstractMeshFiltersharedMesh.) |
![]() | SkinnedMeshRenderer |
Gets an associated SkinnedMeshRenderer |
![]() | tag |
Gets or sets the tag of this game object.
(Overrides AbstractMeshFiltertag.) |
![]() | transform |
Gets the Transform attached to this GameObject.
(Overrides AbstractMeshFiltertransform.) |