MeshChecker Scripting Reference
MeshChecker Scripting Reference
MeshChecker Namespaces
HightlanderSolutions.MeshCheckerEditorExtension
MCSkinnedMeshRenderer Class
MCSkinnedMeshRenderer Properties
gameObject Property
hideFlags Property
mesh Property
name Property
sharedMaterials Property
sharedMesh Property
SkinnedMeshRenderer Property
tag Property
transform Property
MCSkinnedMeshRenderer
gameObject Property
Gets the game object this component is attached to. A component is always attached to a game object.
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
Copy
[
PublicAPIAttribute
] [
NotNullAttribute
]
public
override
GameObject
gameObject
{
get
; }
Property Value
Type:
GameObject
Implements
IMeshRenderer
gameObject
See Also
Reference
MCSkinnedMeshRenderer Class
HightlanderSolutions.MeshCheckerEditorExtension Namespace
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