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BasicShaderShadingOptionShadingMaterial Property

Gets the material that colors a mesh using a specific shader.

Namespace:  HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
Assembly:  MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
protected Material ShadingMaterial { get; }

Property Value

Type: Material
Exceptions
ExceptionCondition
InvalidOperationExceptionShaderName must not be null or empty.
See Also