| MCMeshFilterhideFlags Property |
Gets or sets a value indicating that should the object be hidden, saved with the scene or modifiable by the user?
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax [PublicAPIAttribute]
public override HideFlags hideFlags { get; set; }
Property Value
Type:
HideFlagsSee Also