| MCMeshFiltergameObject Property |
Gets the game object this component is attached to. A component is always attached to a game object.
Namespace:
HightlanderSolutions.MeshCheckerEditorExtension
Assembly:
MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax [NotNullAttribute]
[PublicAPIAttribute]
public override GameObject gameObject { get; }
Property Value
Type:
GameObjectSee Also