Click or drag to resize

MCMeshFiltergameObject Property

Gets the game object this component is attached to. A component is always attached to a game object.

Namespace:  HightlanderSolutions.MeshCheckerEditorExtension
Assembly:  MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
[NotNullAttribute]
[PublicAPIAttribute]
public override GameObject gameObject { get; }

Property Value

Type: GameObject
See Also