|  | MCMeshFiltergameObject Property  | 
 
                Gets the game object this component is attached to. A component is always attached to a game object.
            
 
    Namespace: 
   HightlanderSolutions.MeshCheckerEditorExtension
    Assembly:
   MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
 Syntax
Syntax[NotNullAttribute]
[PublicAPIAttribute]
public override GameObject gameObject { get; }Property Value
Type: 
GameObject See Also
See Also