|  | MCMeshRenderer Class | 
 Inheritance Hierarchy
Inheritance HierarchyNamespace: HightlanderSolutions.MeshCheckerEditorExtension
 Syntax
Syntaxpublic class MCMeshRenderer : IMeshRenderer
The MCMeshRenderer type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | MCMeshRenderer | 
                Initializes a new instance of the MCMeshRenderer class.
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 Properties
Properties| Name | Description | |
|---|---|---|
|  | gameObject | 
                Gets the game object this component is attached to. A component is always attached to a game object.
             | 
|  | hideFlags | 
                Gets or sets a value indicating that should the object be hidden, saved with the scene or modifiable by the user?
             | 
|  | MeshRenderer | 
                Gets an associated MeshRenderer | 
|  | name | 
                Gets or sets the name of the object.
             | 
|  | sharedMaterials | 
                Gets all the shared materials of this object.
             | 
|  | tag | 
                Gets or sets the tag of this game object.
             | 
|  | transform | 
                Gets the Transform attached to this GameObject.
             | 
 See Also
See Also