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BasicShaderShadingOptionGetMaterials Method

Get materials which will be applied to the shaded mesh.

Namespace:  HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
Assembly:  MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
public override Material[] GetMaterials()

Return Value

Type: Material
The array of materials. The length of the array must be equal to the count of submeshes.
See Also