Click or drag to resize

BasicShaderShadingOptionConfigureMaterial Method

Override this method if you need to configure created material.

Namespace:  HightlanderSolutions.MeshCheckerEditorExtension.MeshAnalysisFramework.API
Assembly:  MeshCheckerLibrary (in MeshCheckerLibrary.dll) Version: 2.3
Syntax
C#
protected virtual void ConfigureMaterial(
	[NotNullAttribute] Material material
)

Parameters

material
Type: Material
The newly created material used to display mesh.
See Also